Rust January 2021 Wipe

All the new year's hipe is all over and we are well into the new year. We took some photos of the bases that survived until the end of the wipe. There were some interesting designs and ideas use in building bases. Lots of bases where build to protect their precious loot but there were some that build to look good and to use all the fun items of rust. 

This was also the first month that we implemented the PVP - PVE Schedule and it was well-received. The idea here is to stop the 3 am weekday raids

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Voodoo SA Rust Server PVP - PVE

New Ideas to keep Rust fun and experience all that rust have to offer. 

Off-line Raids and KOS

We have been working on a way to stop offline raids during the early hours of the week. You all know 3 am in the morning is the best time to offline raid. The new schedule system will be implemented from the serverside no admins required to activate the time slots. 

PVP Schedule 
Day  Start End 
Monday  07:00 PM 11:00 PM
Tuesday 07:00 PM 11:00 PM
Wednesday 07:00 PM 11:00 PM
Thursday 07:00 PM 11:00 PM
Friday  07:00 PM PVP active 
Saturday PVP active  PVP active 
Sunday PVP active  11:00pm

When PVP is active it will allow player versus player damage. You are allowed to do everything you have to do to survive, such as raiding players to get supplies, In PvP mode, you can kill and raid other players without consequences.

Safe zones are 

Banded Camp
Fishing Villages

PVE Schedule 
Start End 
Day  Time  Day  Time 
Sunday  11:00 PM Monday  07:00 PM
Monday 11:00 PM Tuesday 07:00 PM
Tuesday 11:00 PM Wednesday 07:00 PM
Wednesday 11:00 PM Thursday 07:00 PM
Thursday 11:00 PM Friday 07:00 PM

When PVE is active it will prevent player versus player damage. You are not able to kill do any harm to other players or bases. 

Let us know what your thoughts are on our Facebook page.

The system will be implemented on Wipe Day 7 January 2021.



Halloween is done and dusted and the players build some amazing bases during the October 2020 wipe.  With old rules are back and we saw some of the old players return back to the server.


The Big Question?

The Big Question is? 

The Voodoo SA Rust server has been up and running for 4 years plus. 

The server had some amazing support during tis time but the last couple of months has seen the server population decline to a point where it makes no sense to keep the server up and running.

The question is do we close the server down or make changes to server rules and current status. 

We will follow the following process to make a decision. 

Players to vote on a poll based on the poll results we will or close down the server or start to collect ideas from the community on what needs to be changed on the server.


Rust April 2020

Perfect Rust Wipe with action, salt and roleplaying. We also experienced the biggest Rust party thanks to the Rust party masters Woemboe and Warlock it was well planned and build. Sadly we had to remove the stream due to the social media publishing rules.
The biggest discovery in April was that horse poo is gold. Converting Poo into fertilizer and selling it for scrap. There were some big ssscrap farms on the map.


Rust April 2020 Half Wipe

Well all we can say this is Rust. It seems like everyone on the server had a common enemy the enemy was a well-oiled opponent with lots of allies willing or not.

It took a lot of farming and planing for the big Riad. In the end, the riad was successful and the enemy was defeated. The Players involved had lots of fun and yes there was a bit of salt but it would not be Rust without the salt. 

After a short poll the server was wiped with a new map and no blueprints.   

Here are some images of the bases left standing at the end of the half Wipe. 


Rust Voodoo SA Server LAG challenges

We have been experiencing some challenges with server. We moved hosting service and we had some challenges setting up the server but it seems like host side of the server are now stable.

We also had to remove all the MODS

  • Furnace Splitter No longer supported by the developer and caused huge server lag dropping the server FPS with 50 FPS.
  • Info Panel caused server lag dropping the server frames with +- 50 FPS.
  • Code lock Sync if caused some strange code lock access issues and it also caused server lag dropping the server frames with +- 50 FPS
  • Stack Size 

The server FPS was sitting between 20 - 50 FPS. After all the changes the server FPS are now between 230 - 260 FPS. The increased FPS will make a big difference in your gameplay.

Please let us know if you experience any issues with the current mods on the server.

Email: This email address is being protected from spambots. You need JavaScript enabled to view it.

Thank you for all your support during this time.

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